About esports
Increasingly becoming integrated into the mainstream sports industry, esports is the fastest growing global live-entertainment sector, with revenues expected to hit $1.557 billion by 2023, a projected increase of 101% from 2018.* Globally, the total esports audience is also forecast to grow by 64%, reaching 646 million by 2023.*
Games such as League of Legends, Dota, FIFA, Call of Duty and Fortnite have huge followings and attract mass audiences to live events.
The inexorable rise of esports is seeing new venues being built to accommodate the rising stars, while existing stadia and arenas are being transformed to host the ever-growing number of tournaments.
With venues seeing tens of thousands watching their heroes compete on the digital battlefields for millions of dollars of prize money, Esports Venue Summit is the perfect platform to discuss the opportunities in this sector and to understand the requirements of this evolving global industry.




Speakers
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Andrew Haworth
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Mark Hempel
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Christoffer Melin
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Tim Reichert
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Jules Simpson
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Jason Spiller
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Ben Akroyd
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Jean Butler
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Johanna Byrane
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Buffy Christie
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Rhys Courtney
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Ellen Dekker
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Luc Delany
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Ben Feferman
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David Hines
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Adam Horodecki
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Neil Johnson
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Floris Looij
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Jonathan Lyth
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Kim Meltzer
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Brian Mirakian (Guest Moderator)
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Devin Murphy
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Grant Paranjape
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Matt Payne
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Gavin Poole
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Wayne Powell
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Terry Smith
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Luke Thompson
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Daan van der Wiele
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Nicky Wightman
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Matt Wilson
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Lucy Zaman